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							- /*
 
-  * libwebsockets - small server side websockets and web server implementation
 
-  *
 
-  * Copyright (C) 2010 - 2021 Andy Green <andy@warmcat.com>
 
-  *
 
-  * Permission is hereby granted, free of charge, to any person obtaining a copy
 
-  * of this software and associated documentation files (the "Software"), to
 
-  * deal in the Software without restriction, including without limitation the
 
-  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 
-  * sell copies of the Software, and to permit persons to whom the Software is
 
-  * furnished to do so, subject to the following conditions:
 
-  *
 
-  * The above copyright notice and this permission notice shall be included in
 
-  * all copies or substantial portions of the Software.
 
-  *
 
-  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 
-  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 
-  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 
-  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 
-  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 
-  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 
-  * IN THE SOFTWARE.
 
-  */
 
- /** \defgroup lws_map generic map apis
 
-  * ##Generic map structures and apis
 
-  * \ingroup lwsapi
 
-  *
 
-  * lws_map
 
-  *
 
-  * Discrete owner object represents the whole map, created with key-specific
 
-  * ops for hashing the key to a uint32_t and comparing two keys.  Owns a list
 
-  * of hash tables whose size / modulo it set at creation time.
 
-  *
 
-  * Items in the map are contained in a lws_map_item_t that is indexed in a
 
-  * hash table.
 
-  *
 
-  * It's difficult to make a single compact map abstraction that fits all cases,
 
-  * this is useful to the extent you have the memory to trade off the number of
 
-  * hashtables needed for the amount of items and the lookup latency limit for
 
-  * your application, typically for hundreds or low thousands of items.
 
-  */
 
- //@{
 
- typedef struct lws_map lws_map_t;
 
- struct lws_map_item;
 
- typedef void * lws_map_key_t;
 
- typedef void * lws_map_value_t;
 
- typedef uint32_t lws_map_hash_t;
 
- typedef lws_map_hash_t (*lws_map_hash_from_key_t)(const lws_map_key_t key,
 
- 						  size_t kl);
 
- typedef int (*lws_map_compare_key_t)(const lws_map_key_t key1, size_t kl1,
 
- 				     const lws_map_value_t key2, size_t kl2);
 
- typedef void * (*lws_map_alloc_t)(struct lws_map *mo, size_t x);
 
- typedef void (*lws_map_free_t)(void *);
 
- /*
 
-  * Creation parameters for the map, copied into the map owner
 
-  */
 
- typedef struct lws_map_info {
 
- 	lws_map_hash_from_key_t		_hash;
 
- 	lws_map_compare_key_t		_compare;
 
- 	lws_map_alloc_t			_alloc;	/* NULL = lws_malloc */
 
- 	lws_map_free_t			_free;	/* NULL = lws_free */
 
- 	void				*opaque;
 
- 	/**< &lwsac if using lwsac allocator */
 
- 	void				*aux;
 
- 	/**< chunk size if using lwsac allocator */
 
- 	/**< this can be used by the alloc handler, eg for lws_ac */
 
- 	size_t				modulo;
 
- 	/**< number of hashed owner lists to create */
 
- } lws_map_info_t;
 
- LWS_VISIBLE LWS_EXTERN const void *
 
- lws_map_item_key(struct lws_map_item *_item);
 
- LWS_VISIBLE LWS_EXTERN const void *
 
- lws_map_item_value(struct lws_map_item *_item);
 
- LWS_VISIBLE LWS_EXTERN size_t
 
- lws_map_item_key_len(struct lws_map_item *_item);
 
- LWS_VISIBLE LWS_EXTERN size_t
 
- lws_map_item_value_len(struct lws_map_item *_item);
 
- /*
 
-  * Helpers for C string keys case
 
-  */
 
- #define lws_map_item_create_ks(_map, _str, _v, _vl) \
 
- 		lws_map_item_create(_map, (const lws_map_key_t)_str, \
 
- 				    strlen(_str), (const lws_map_value_t)_v, \
 
- 						    _vl)
 
- #define lws_map_item_lookup_ks(_map, _str) \
 
- 		lws_map_item_lookup(_map, (const lws_map_key_t)_str, strlen(_str))
 
- /**
 
-  * lws_map_create() - create a map object and hashtables on heap
 
-  *
 
-  * \param info: description of map to create
 
-  *
 
-  * Creates a map object on heap, using lws_malloc().
 
-  *
 
-  * \p info may be all zeros inside, if so, modulo defaults to 8, and the
 
-  * operation callbacks default to using lws_malloc() / _free() for item alloc,
 
-  * a default xor / shift based hash and simple linear memory key compare.
 
-  *
 
-  * For less typical use-cases, the provided \p info members can be tuned to
 
-  * control how the allocation of mapped items is done, lws provides two exports
 
-  * lws_map_alloc_lwsac() and lws_map_free_lwsac() that can be used for _alloc
 
-  * and _free to have items allocated inside an lwsac.
 
-  *
 
-  * The map itself is created on the heap directly, the info._alloc() op is only
 
-  * used when creating items.
 
-  *
 
-  * keys have individual memory sizes and do not need to all be the same length.
 
-  */
 
- LWS_VISIBLE LWS_EXTERN lws_map_t *
 
- lws_map_create(const lws_map_info_t *info);
 
- /*
 
-  * helpers that can be used for info._alloc and info._free if using lwsac
 
-  * allocation for items, set info.opaque to point to the lwsac pointer, and
 
-  * aux to (void *)chunksize, or leave zero / NULL for the default
 
-  */
 
- LWS_VISIBLE LWS_EXTERN void *
 
- lws_map_alloc_lwsac(struct lws_map *map, size_t x);
 
- LWS_VISIBLE LWS_EXTERN void
 
- lws_map_free_lwsac(void *v);
 
- /**
 
-  * lws_map_destroy() - deallocate all items and free map
 
-  *
 
-  * \param pmap: pointer to pointer map object to deallocate
 
-  *
 
-  * Frees all items in the map, using info._free(), and then frees the map
 
-  * from heap directly.  \p *pmap is set to NULL.
 
-  */
 
- LWS_VISIBLE LWS_EXTERN void
 
- lws_map_destroy(lws_map_t **pmap);
 
- /**
 
-  * lws_map_item_create() - allocate and map an item into an existing map
 
-  *
 
-  * \param map: the map to add items into
 
-  * \param key: the key, may be any kind of object
 
-  * \param keylen: the length of the key in bytes
 
-  * \param value: the value, may be any kind of object
 
-  * \param valuelen: the length of value
 
-  *
 
-  * Allocates space for the item, key and value using the map allocator, and
 
-  * if non-NULL, copies the key and value into the item.
 
-  *
 
-  * If an item with the same key exists, it is removed and destroyed before
 
-  * creating and adding the new one.
 
-  */
 
- LWS_VISIBLE LWS_EXTERN struct lws_map_item *
 
- lws_map_item_create(lws_map_t *map,
 
- 		    const lws_map_key_t key, size_t keylen,
 
- 		    const lws_map_value_t value, size_t valuelen);
 
- /**
 
-  * lws_map_item_destroy() - remove item from map and free
 
-  *
 
-  * \param item: the item in the map to remove and free
 
-  */
 
- LWS_VISIBLE LWS_EXTERN void
 
- lws_map_item_destroy(struct lws_map_item *item);
 
- /**
 
-  * lws_map_item_lookup() - look for a item with the given key in the map
 
-  *
 
-  * \param map: the map
 
-  * \param key: the key to look for
 
-  * \param keylen: the length of the key to look for
 
-  *
 
-  * Searches for the key in the map, using the map's key hash and key compare
 
-  * functions.
 
-  */
 
- LWS_VISIBLE LWS_EXTERN struct lws_map_item *
 
- lws_map_item_lookup(lws_map_t *map, const lws_map_key_t key, size_t keylen);
 
- //@}
 
 
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