#ifndef FORMCHARGEGUNTYPE_H
#define FORMCHARGEGUNTYPE_H

#include <QWidget>
#include <QScopedPointer>

#include "BaseWidget.h"

namespace Ui {
class FormChargeGunType;
}

class FormChargeGunType : public BaseWidget
{
    Q_OBJECT

public:
    explicit FormChargeGunType(BaseWidget *parent = nullptr);
    ~FormChargeGunType();

    bool returnParent() override;

private:
    Ui::FormChargeGunType *ui;
};

#endif // FORMCHARGEGUNTYPE_H
